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Level 1 Free Run on Smooth Terrain

Activity Description

Linked, round turns of various sizes and shapes on blue terrain that use a skill blend creating brushed track in the snow. Skier travels at Intermediate zone speed. Speed is controlled through turn shape and line choice.

Why This Activity Will Be Useful:

The ability to ski freely and interpret the terrain in purposeful manner that suits individual style and desire is the essence of skiing. In this activity, the skier adjusts the duration, rate, intensity, and timing of movements to achieve a personal choice of skill blend while skiing parallel turns on blue terrain.

What The Skis Do (EFFECT):

• Linked turns of varied size and shape control the skier’s speed and path down the run.
• Skis may leave skidded tracks throughout the turn
• Skis maintain a parallel relationship and consistent stance width in most turns
• Skis are tipped at a similar rate and time
• Skis are turned at similar rate and time
• Pivot point is roughly under each foot

How the body moves (CAUSE):

• Flexion/extension movements of legs facilitate edge change and move body forward and lateral to move with the path of the skis.
• Edging movements originate in the feet and ankles
• Lateral tipping/rolling movements of the feet/ankles through turn transitions flattens, releases, and changes the edges to allow guiding of ski tips into the fall line.
• Both legs turn in the hip sockets under stable upper body to control turn size and shape.
• Rate and intensity of leg rotation controls turn shape and controls speed
• Flexion/extension movements and angulation direct pressure to the outside ski.
• Pole swing and touch enhances rhythm, flow, and timing

Where:

Groomed Blue Terrain

Teaching/Learning Cues

• ‘Try it, fix it’ and back off the terrain if necessary to solidify skills or avoid practicing ineffective habits
• Play with varied duration, intensity, rate, and timing (D.I.R.T.) of edge, rotational, and pressure control movements to experience what the outcome of each adjustment is.
• Consider exploring one skill and as many D.I.R.T. variations as you can think of. How do these changes affect the other skills and movements? Choose a different skill to work in, repeat.